Mining Vein

This was taken and assembled form from several books for d20 games who largely covered dwarfs & their mines



[Keyword] 

1,Soft stone surrounds the vein of [Vein] that runs[Dist] ft then ends 1,Average stone surrounds the vein of [Vein] runs [Dist] ft then ends 1,Hard stone surrounds the vein of [Vein] runs [Dist] ft then ends
 * Keyword

30,[Coalornothing] heading [VeinDirection] until [Event] 20,Lead heading [VeinDirection] until [Event] 10,Copper heading [VeinDirection] until [Event] 15,Iron heading [VeinDirection] until [Event] 5,Silver heading [VeinDirection] until [Event] 5,Gold heading [VeinDirection] until [Event] 5,Poor Gem which produce [GemPoor] a day heading [VeinDirection] until [Event] 5,Average Gem which produce [GemAvg] a day heading [VeinDirection] until [Event] 1,Excellence Gem which produce [GemExc] a day heading [VeinDirection] until [Event] 1,Platinum heading [VeinDirection] until [Event] 1,[ExoticMetalLow] heading [VeinDirection] until [Event] 1,[ExoticMetalAvg] heading [VeinDirection] until [Event] 1,[ExoticMetalExc] heading [VeinDirection] until [Event]
 * Vein

3,nothing 1,Coal
 * Coalornothing

3,[Dice.1d6][Dice.digit] GP 1,100 gp
 * GemPoor

3,[Dice.1d6][Dice.1d10][Dice.1d10] GP 1,500 gp
 * GemAvg

3,[Dice.1d6][Dice.1d10][Dice.1d10][Dice.1d10] GP 1,1000 gp
 * GemExc

40,Pure Silver 30,Ice Steel 20,Red Iron 10, Lustrous Silver
 * ExoticMetalLow

35,Pure Gold 35,Alchemy Lace 15,Primal Iron 15,Mithral
 * ExoticMetalAvg

40,Pure Platinum 20,Elemental Kernal 20,Wraithstone 20,Adamantine
 * ExoticMetalExc

1,Up [Dist] 2,North [Dist] 3,Northeast [Dist] 4,East [Dist] 5,Southeast [Dist] 6,South [Dist] 7,Southwest [Dist] 8,West [Dist] 9,Nortwest [Dist] 10,Down [Dist]
 * VeinDirection

1,[Dice.1d10][Dice.1d10][Dice.1d10] feet
 * Dist

15, nothing 5,it turns upward at 45 deg 5,it turns upward at 90 deg 5,it turns upward at [Dice.1d8][Dice.digit] deg 5,it turns downward at 45 deg 5,it turns downward at 45 deg 5,it turns left at 45 deg 5,it turns left at 90 deg 5,it turns left at [Dice.1d8][Dice.digit] deg 5,it turns right at 45 deg 5,it turns right at 90 deg 5,patch of unstable rock causes delays 5,a seam of soft stone for [Dist] 5,a seam of average stone for [Dist] 5,a seam of hard stone for [Dist] 5,the vein ends 5,a new vein of [Vein] 1,water is found. Its a [Water] 1,Gas Pocket is found which is [Dist] long; [Dist] Wide; [Dist] Tall 1,Lair incursion 1,Magma flow moving [VeinDirection] 1,Vein Splits [VeinDirection]until [Event] and [VeinDirection] until [Event] 1,Vein peters out into a tiny block of [Product]
 * Event

50,Water pocket [Dist] long; [Dist] Wide; [Dist] Tall 25,Small stream [VeinDirection] 15,River [VeinDirection] 10,Subterranean Sea [Dice.1d10][Dice.digit][Dice.digit][Dice.digit] long; [Dice.1d10][Dice.digit][Dice.digit][Dice.digit] Wide; [Dice.1d10][Dice.digit][Dice.digit][Dice.digit] Tall
 * Water

0,_________________________Added just for optional flavor. 1,Dolemite 1,Salt 1,Mithril 1,Zinc 1,Marble 1,Uranium 4,Pure Silver 3,Ice Steel 2,Red Iron 1,Lustrous Silver 3,Pure Gold 3,Alchemy Salts 1,Cold Iron 2,Swarovski 4,Pure Platinum 2,Jasper 2,Wraithstone 2,Adamantine 5,[Utility.Fancy Stones] 5,[Utility.SemiPrecious Stones] 5,[Utility.StoneDecorative]
 * Product