Fantasy Scenario Generator

[main]

1,The story takes place in the [PlaceName] [PlaceType]. The scenario begins [Beginning]. The trouble is [Trouble] caused by [CulpritRace] [CulpritType]. To solve the problem, the adventurers must [MainObjective]. If a big fight happens, it’ll be at [BattlefieldName] [BattlefieldType].
 * main

1,at a deserted campsite 1,climbing a mountain during a storm 1,deep in the woods 1,during a quiet evening over drinks at the inn 1,in a besieged fortress 1,in a bordello 1,in a crowded marketplace 1,in a dark cave 1,in a deserted village 1,in a gloomy tavern 1,in a haunted keep 1,in a plain near some ruins 1,in a strange monastery 1,in the annual market of a great city 1,in the audience chamber of a local lord 1,in the middle of a blizzard/storm 1,listening to a seer's prophecies 1,on a lost boat 1,on a moonless night 1,outside a quiet hamlet 1,with a circus
 * Beginning

1,a crime wave 1,a direct attack against the adventurers 1,a disappearance (object, person, place) 1,a discovery (ruins, goldmine...) 1,a plague 1,a religious problem 1,a siege 1,a strange phenomenon (eclipse...) 1,an undead invasion 1,crops are dying or the well went dry 1,mass hysteria 1,missing people 1,mistaken identity with the adventurers 1,the escape of dangerous prisoners
 * Trouble

1,dead god’s 1,Dwarven 1,Elven 1,ghostly 1,Goblin 1,Gylven 1,Halfling 1,Human 1,Krisling 1,mysterious 1,Old One’s 1,Orcish 1,snake people 1,sorcerer’s 1,Troll 1,undead
 * CulpritRace

1,army 1,assassins 1,bandits 1,cultists 1,disease 1,fools 1,gladiators 1,militia 1,monks 1,nobles 1,pirates 1,thieves 1,vagabonds
 * CulpritType

1,chart an unexplored land/place 1,close/condemn a portal/temple 1,deliver an object 1,destroy/kill an object or individual 1,escape from a prison/besieged city 1,escort an individual 1,find the culprits identity 1,find/capture an individual 1,find/steal an object 1,help an alliance/negotiations 1,manage a commerce/village/caravan 1,participate in a tournament/contest 1,prevent an alliance/negotiations 1,protect a place 1,sneak into a place 1,storm a place
 * MainObjective

1,Autarch's 1,Clearsign 1,Darkness 1,Darksteel 1,Engulfed 1,Floating 1,Greycrane 1,Heavysky 1,Longtale 1,Moonstone 1,Mournblood 1,Reaver's 1,Silent 1,Stars 1,Tempest
 * BattlefieldName

1,boat 1,bridge 1,castle 1,cemetery 1,gate 1,labyrinth 1,mines 1,monastery 1,necropolis 1,port 1,prison 1,ruins 1,village 1,volcano
 * BattlefieldType

1,Black Rain 1,Blood Ashes 1,Border 1,Butcher's 1,Crystal 1,Dusk 1,Fallen 1,Fallen Dragon's 1,Farwatch 1,First Men 1,Golden Throne 1,Greenwind 1,Grey 1,Iron 1,Jagged 1,Last Unicorn's 1,Nine Blades 1,Obsidian 1,Opale 1,Prophet's 1,Redskull 1,Seven Wars 1,Shadow 1,the White Spider 1,Thousand Moons 1,Twilight 1,Twin 1,Windwail
 * PlaceName

1,archipelago 1,bay 1,bridge 1,cities 1,coast 1,desert 1,falls 1,forests 1,harbor 1,havens 1,hills 1,jungle 1,lake 1,lands 1,marsh 1,pass 1,plains 1,range 1,realms 1,sea 1,territories 1,towns 1,tundra 1,valley 1,wall 1,woods
 * PlaceType

1,[PlaceName] [PlaceType] 1,[BattlefieldName] [BattlefieldType]
 * Place