CC-Fantasy-Childhood

Fantasy RPG Character Childhood Chart, from Egyptoid, for Cent.Casting

==Character Story== [MAIN]

10,[EVERYMAN] [CHILD-HOOD]
 * MAIN

10,Character was born in a [CC-Fantasy-Lives.BACKGROUND] region; and birth family was of [CC-Fantasy-Lives.SOCIAL_LEVEL] walk of life; This birth was considered [STRAIN]; and character had [CC-Fantasy-Lives.NUMBER_SIBLINGS] siblings.
 * EVERYMAN

0. Various Configuations of family members 4,[CC-Fantasy-Lives.OTHER_RELATION] 4,[CC-Fantasy-Lives.RELATIVES] 9,[CC-Fantasy-Lives.FAMILY_SIZE] 2,[Odd-Spells.COUSIN] 5,[CC-Fantasy-Lives.OTHER_RELATION] & [CC-Fantasy-Lives.FAMILY_SIZE] 5,[CC-Fantasy-Lives.RELATIVES] [CC-Fantasy-Lives.FAMILY_SIZE] 5,[Odd-Spells.COUSIN] & [CC-Fantasy-Lives.FAMILY_SIZE] 3,[CC-Fantasy-Lives.OTHER_RELATION] & [Odd-Spells.COUSIN] 2,[CC-Fantasy-Lives.RELATIVES] & [Odd-Spells.COUSIN] 2,[CC-Fantasy-Lives.FAMILY_SIZE] & [Odd-Spells.COUSIN]
 * FAMILIAL

0, How did family feel during the pregnancy ? 1,lucky, and [CC-Fantasy-Lives.LEGITIMACY] 1,unplanned, and [CC-Fantasy-Lives.LEGITIMACY] 1,fortunate, and [CC-Fantasy-Lives.LEGITIMACY] 1,ill-timed, and [CC-Fantasy-Lives.LEGITIMACY] 1,burdensome, and [CC-Fantasy-Lives.LEGITIMACY] 1,blessed, and [CC-Fantasy-Lives.LEGITIMACY] 1,necessary, and [CC-Fantasy-Lives.LEGITIMACY] 1,simply [CC-Fantasy-Lives.LEGITIMACY] 1,monumental, and legitimate. 1,momentous, and legitimate. 1,auspicious, and legitimate.
 * STRAIN

0,---Flow Chart to Offer various Household Setups likely to occur in a Medieval Fantasy World 3,As a child, character grew up in a cave all alone, where fae (like [FAE]) saw to his needs. ; Character can probably speak only common & their language, ; and will never be attacked by that species. ; All character learned was [CC-Occupations.PRIMITVE_OCCUPATIONS] job. ; Bio-father was lost due to: [CC-Legacy-Situations.DEATH_SITUATIONS], ; Birth-Mother was  lost due to: [Fifty-Chance] 3,As a child, character grew up in a wilderness all alone, where intelligent & advanced animals (like [ANIMAL]) ; saw to his needs. Character can probably speak only rough common & their language, ; and will never be attacked by that species. ; All character learned was [CC-Occupations.PRIMITVE_OCCUPATIONS] job. ; Bio-father was lost due to: [Fifty-Chance] ; Birth-Mother was lost due to: [CC-Legacy-Situations.DEATH_SITUATIONS] 5,As a child, character grew up in a charity orphanage; [CHARITY] ran the outfit;   which was [C-WHERE];  caretaker was kind of like a  [R-WHO];    caretaker was noted for:  [Fantasy-CC-Traits.RANDOMIA];   Bio-father was lost due to: [CC-Legacy-Situations.DEATH_SITUATIONS];  Birth-Mother was  lost due to: [Fifty-Chance] 5,As a child, character grew up with a Dad and step-Mother;   Dad job was [CC-Occupations.ANYONE] ;   Dad  was noted for:  [Fantasy-CC-Traits.RANDOMIA] ; step-Mother did [ACTIVITIES]  ;      step-Mother was noted for:  [Fantasy-CC-Traits.RANDOMIA] ;  Birth-Mother was  lost due to: [Fifty-Chance] 5,As a child, character grew up in a Dad and & extended family; [ELDER]  ; Dad job was [CC-Occupations.ANYONE] ;  Dad was noted for:  [Fantasy-CC-Traits.RANDOMIA]  ; elder relative did  [ACTIVITIES] & [FAMILIAL] ; elder was noted for:  [Fantasy-CC-Traits.RANDOMIA]   ; Birth-Mother was  lost due to: [Fifty-Chance] 5,As a child, character grew up in a Dad only household. ; Dad job was [CC-Occupations.ANYONE] ; Dad was noted for:  [Fantasy-CC-Traits.RANDOMIA]   ; Birth-Mother was  lost due to: [Fifty-Chance] 5,As a child, character grew up in a govt.orphanage, a ward of the state, ;  [C-WHERE]; caretaker  was noted for:  [Fantasy-CC-Traits.RANDOMIA]  ; apprenticed to be a [CC-Occupations.ANYONE]  ; Bio-father was lost due to: [Fifty-Chance] ; Birth-Mother was  lost due to: [CC-Legacy-Situations.DEATH_SITUATIONS] 5,As a child, character grew up in a guardian's household. ; relationship, [CC-Fantasy-Lives.GUARDIANS] ; guardian job was [CC-Occupations.ANYONE] ; guardian was noted for:  [Fantasy-CC-Traits.RANDOMIA] ; Bio-father was lost due to: [CC-Legacy-Situations.DEATH_SITUATIONS] ; Birth-Mother was  lost due to: [Fifty-Chance] 5,As a child, character grew up in a Mother and & extended family's household. [ELDER] ; Mother job was [CC-Occupations.ANYONE] ; Mother was was noted for:  [Fantasy-CC-Traits.RANDOMIA]   ; elder relative did [ACTIVITIES] & also was   [Fantasy-CC-Traits.RANDOMIA]  ; extended family was [FAMILIAL]  ; Bio-father was lost due to: [Fifty-Chance] 9,As a child, character grew up in a Mother and Dad's household. ; Dad job was [CC-Occupations.ANYONE] ; Dad was noted for:  [Fantasy-CC-Traits.RANDOMIA]  ; Mother did [ACTIVITIES] 5,As a child, character grew up in a Mother and Dad & extended family's household. [ELDER] ; Dad job was [CC-Occupations.ANYONE] ; Dad was noted for:  [Fantasy-CC-Traits.RANDOMIA]  ; Mother did [ACTIVITIES] & FAMILIAL ; Mother was noted for:  [Fantasy-CC-Traits.RANDOMIA] -  ; elder relative did [ACTIVITIES] & [Odd-Spells.COUSIN] ; elder was noted for:  [Fantasy-CC-Traits.RANDOMIA] 5,As a child, character grew up in a Mother and guardian's household. ; relationship, [CC-Fantasy-Lives.GUARDIANS] ; guardian job was [CC-Occupations.ANYONE]  ; guardian was noted for:  [Fantasy-CC-Traits.RANDOMIA]   ; Mother job and  ; Mother was was noted for:  [Fantasy-CC-Traits.RANDOMIA] - ; Bio-father was lost due to: [Fifty-Chance] 5,As a child, character grew up in a Mother and relative's household. ; relationship, [CC-Fantasy-Lives.RELATIVES] ; relative job was [CC-Occupations.ANYONE] ; relative was was noted for:  [Fantasy-CC-Traits.RANDOMIA]   ; Mother job and  ; Mother was was noted for:  [Fantasy-CC-Traits.RANDOMIA] - ; Bio-father was lost due to: [Fifty-Chance] 5,As a child, character grew up in a Mother and slave-owner's household. ; Mother did [ACTIVITIES] & ; Mother was was noted for: [Fantasy-CC-Traits.RANDOMIA]  ; Mother job was [CC-Occupations.ANYONE],  ; enslaved ; owner type ; owner was was noted for:  [Fantasy-CC-Traits.RANDOMIA]  ; Bio-father was lost due to: [Fifty-Chance] 5,As a child, character grew up in a Mother and step-Dad's household. ; Dad job was [CC-Occupations.ANYONE] ; Dad was noted for:  [Fantasy-CC-Traits.RANDOMIA]  ; Mother did [ACTIVITIES]  ; Bio-father was lost due to: [Fifty-Chance] 5,As a child, character grew up in a Mother only household. ; Mother did [ACTIVITIES] & ; Mother job was [CC-Occupations.ANYONE]  ; Mother was noted for:  [Fantasy-CC-Traits.RANDOMIA]  ; Bio-father was lost due to: [Fifty-Chance] 5,As a child, character grew up in a relative & extended family's household. [ELDER]; relationship, [CC-Fantasy-Lives.RELATIVES] ; relative job was [CC-Occupations.ANYONE]  ; relative was was noted for:  [Fantasy-CC-Traits.RANDOMIA]  -  ; Bio-father was lost due to: [Fifty-Chance] ; Birth-mother was gone: [Fifty-Chance] ; elder relative did [ACTIVITIES] & [FAMILIAL] ; elder was was noted for:  [Fantasy-CC-Traits.RANDOMIA] 5,As a child, character grew up in a relative's household. ; Relationship was [CC-Fantasy-Lives.RELATIVES] ; relative's job was [CC-Occupations.ANYONE]  ; relative was noted for:  [Fantasy-CC-Traits.RANDOMIA]  -  ; Bio-father was lost due to: [Fifty-Chance] ; Birth-Mother was  lost due to: [CC-Legacy-Situations.DEATH_SITUATIONS] 5,As a child, character grew up in a slave-owner's household. ; slave job was [CC-Occupations.ANYONE]  ; enslavedfor  [Dice.2d12] years, then [CC-Enslavement.FREEDOM] ; owner type [CC-Enslavement.RACE],  type [CC-Enslavement.ADJECT],  ; owner was was noted for:  [Fantasy-CC-Traits.RANDOMIA] ‎‎ ; sold into slavery because of [Fantasy-CC-Main-Events.FAMILY_UPHEAVAL] ; Bio-father was lost due to: [CC-Legacy-Situations.DEATH_SITUATIONS] ; Birth-Mother was  lost due to: [Fifty-Chance] 5,As a child, character grew up in a temple-care facility ; Caretaker was [R-WHO] ; [C-WHERE];  placed in temple by : [CC-Fantasy-Lives.GUARDIANS]  - Temple of [Fantasy-CC-Main-Events.DEITIES] ; main caretaker was noted for:  [Fantasy-CC-Traits.RANDOMIA]   ; apprenticeship  to be a [CC-Occupations.ANYONE]  ; service until [CC-Religious.RELIGIOUS_EVENTS] ; Bio-father was lost due to: [Fifty-Chance] ; Birth-Mother was  lost due to: [CC-Legacy-Situations.DEATH_SITUATIONS]
 * CHILD-HOOD

0,---Who ran the medieval Orphanage ? 1,Guild of [JOBS] takes care of employee kids 1,Priestesses from church of [DEITY] 1,city-wide benevolence group 1,group was front for criminal racket and recruitment. 1,spell-caster guild takes care of kids, looking for prodigies. 1,nuns from church of the entire local pantheon 1,military benevolence group takes care of refugees, and veteran's kids. 1,place was funded by a good and wealthy noble house.
 * CHARITY

0, who were the surrogate parents ? 1,faeries 1,leprechauns 1,brownies 1,boggarts 1,pixies 1,sprites 1,knockers 1,clurichauns 1,djinn 1,podlings 1,gelflings 1,buckawns 1,dobies 1,korreds 1,winter spirits 1,spriggans 1,nymphs 1,sylphs 1,swan-mays
 * FAE

0, who were the wild surrogate parents ? 1,gorillas 1,monkeys 1,wolves 1,tigers 1,lions 1,bears 1,mastiffs 1,elephants 1,raccoons 1,beavers 1,foxes
 * ANIMAL

0,--where did we grow up ? 1,regional capital 1,city center 1,edge of town 1,county seat 1,colony town 1,village center 1,town center 1,mountain-top monastary 1,secluded monastery 1,country village 1,country farm of [ELDER]
 * C-WHERE

50,parent passed on: [CC-Legacy-Situations.DEATH_SITUATIONS] 50,[PARENT_MISSING]
 * Fifty-Chance

2,parent was claimed by a noble as a lover (or servant) the [CC-Nobles.NOBLE-LIST] 1,parent did not exist as such, child was made by magical means. 1,parent did not exist as such, was found to be a clone of a sorcerer. 3,parent got divorced because they were so [CC-Blessings-Curses.DARKSIDE] 4,nobody will speak the truth of their whereabouts 2,parent became bored and moved up to the regional capitol. 1,parent attempted to kill someone and died in the attempt 1,parent attempted to kill someone and disappeared. 1,parent was shunned out of family by cantankerous [ELDER] 2,parent dies of [CC-Tragedies.TRAGIC_CAUSES] 3,parent disappears, whereabouts unknown, believed to be [Fantasy-CC-Main-Events.LOCALE_DISTANCE] away there. 1,parent is cursed ([CC-Blessings-Curses.CURSES]) and becomes a hermit. 2,parent is imprisoned ( major chance it was unjustly) for [CC-Crimes.CRIMES] 2,parent is kidnapped by: [CC-Villains.main] 3,parent is killed by jealous former ex. 1,parent is magically transformed into beast or monster 4,parent passed on: [CC-Legacy-Situations.DEATH_SITUATIONS] 2,parent seems to have been kidnapped by an : [CC-Blessings-Curses.subtypes] 2,parent suffers and dies from [CC-Blessings-Curses.DISEASES] 1,parent was caught in arcane crossfire. 1,parent was drafted for military service. 1,parent possessed by an outsider. 1,parent was eaten by a [Master-Magic.Summons] 2,parent was killed in raids by humanoids. 1,parent was shang-haied into navy. 1,parent went away to work in a very dark type of industry. 1,parent dies side effects of a tragedy: [CC-Tragedies.TRAGEDIES] 1,parent dies side-effects of an [Fantasy-CC-Main-Events.EXOTIC_EVENTS] 1,parent was taken by slavers: 1,parent ran away to be with [R-WHO] 2,unfaithful parent leaves family heartbroken. . . 2,unfaithful parent leaves family heartbroken, but serious chance magic was responsible 2,killed by a [NPC-Events-CC.class] 1,parent dies - side effects of a tragedy: [NPC-Events-CC.Tragedy] 2,parent dies - side effects were a mystery: [NPC-Events-CC.cause of death] 1,parent went to town for supplies, and …. [NPC-Events-CC.wanderlust] 1,parent missing or maybe dead - side effects of a mystery: ; [NPC-Events-CC.exotic event] 1,parent was last seen in village square with a: [NPC-Events-CC.PERSON_TYPE] 1,parent fell backwards onto 1 dozen salad forks. 1,parent accidentally fell up 3 flights of stairs. 1,parent died due to quackery (like consuming bad potion or snake-oil) 1,parent died due to bad medicine, spoiled herbs, or  maybe malpractice. 1,parent kidnapped by [FAE] 1,parent eaten by [ANIMAL]
 * PARENT_MISSING

0,-what did the non-working parent do all day ? 1,working part-time as a  [CC-Occupations.ANYONE] 1,housekeeping, cooking, baking, and chores 1,managing the estate on which they lived. 1,raising the child and others kids. 1,had a hobby [Fantasy-CC-Traits.HOBBIES] 1,like religious activities with the [R-WHO] 1,seemed to be a lazy dilettante 1,worked as aide to a local official (or chieftain) 1,took care of animals on the estate on which they lived 1,managed gardens and plants on the  estate on which they lived 1,searching for missing loved ones. 1,did grifting and con-jobs with that one ELDER] 1,aiding soldiers in the regional military 1,doing charity work for the region
 * ACTIVITIES

0, who raised the child ? 1,nuns 1,monks 1,priests 1,priestesses 1,acolytes 1,serving ladies 1,lay-men 1,clerics 1,druids 1,musicians 1,chaplains 1,sextons 1,abbots 1,sisters 1,[CC-Occupations.RELIGIOUS]
 * R-WHO

1,grand-father 1,grand-mother 1,great-grandfather 1,great-grandmother 1,grunkle 1,uncle 1,aunt 1,great-uncle 1,great-aunt 1,older cousin
 * ELDER