Game

[Quick Zone Populations.anybla] playing [main]

Subtables
1,a [game] of [features] using [pieces][quirk]
 * main

1,[feature1] and [feature2] 1,[feature1] 1,[feature2]
 * features

1,[pieces1] and [pieces2] 1,[pieces1] 1,[pieces2]
 * pieces

4,game 2,war game 2,card game 1,parlor game 1,competition
 * game

4,lies 4,trade 3,betting 2,guessing 1,economics 1,subterfuge 1,cooperation 1,asymmetrical conflict
 * feature1

4,murder 4,disguise 4,domination 3,submission 2,cannibalism 1,oneupmanship 1,psychic combat 1,physical combat 1,keeping secrets 1,revealing secrets 1,embarrassing forfeits
 * feature2

4,a ball 3,an arena 3,a race track 2,spiked clubs 2,a pit of fire 2,ranked troops 2,a vast cavern 1,siege engines 1,trash machines 1,imaginary objects 1,a big smashy thing 1,a holographic maze 1,goals that are defended 1,[Random Humanoid Horde.Leader] 1,[Village.digit] different balls 1, 1,[Quick Zone Populations.anygroup-terse]
 * pieces1

1,flying machines 2,fortified platforms 1,non-euclidian geometry 2,six unwilling hostages 1,mechanical exoskeletons 2,a rickety platform over a pit [pitof] 1,extremely arcane, intricate rules that no one seems to understand
 * pieces2

1, 1,of lava 1,filled with shark-infested water 4,of snakes 1,descending [Village.digit]00 feet
 * pitof

3, 2,, played upside down 3,, anyone who loses the game is killed 1,, anyone who loses the game is cursed: [Curse.main] 1,, played in the nude 2,, played in heavy armor 1,, played with the hands bound 2,, played in the dark 1,, played with contestants bound together 1,, where everything is a metaphor for [Guards.virtue] and [Guards.virtue]
 * quirk