Uncharted Worlds Assets

Assets with completely random tags from Uncharted Worlds.

Melee Weapons
[c]0[+]Melee, [melee_tags] [c]1[+]Melee, [melee_tags], [melee_tags] [c]2[+]Melee, [melee_tags], [melee_tags], [melee_tags]

Firearms
[c]1[+][firearm_style], [firearm_tags] [c]2[+][firearm_style], [firearm_tags], [firearm_tags] [c]3[+][firearm_style], [firearm_tags], [firearm_tags], [firearm_tags]

Heavy Weapons
[c]1[+][heavy_style], [heavy_tags] [c]2[+][heavy_style], [heavy_tags], [heavy_tags] [c]3[+][heavy_style], [heavy_tags], [heavy_tags], [heavy_tags]

Explosives
[c]1[+][explosive_style], [explosive_tags] [c]2[+][explosive_style], [explosive_tags], [explosive_tags] [c]3[+][explosive_style], [explosive_tags], [explosive_tags], [explosive_tags]

Attire
[c]1[+][attire_style], [attire_tags] [c]2[+][attire_style], [attire_tags], [attire_tags] [c]3[+][attire_style], [attire_tags], [attire_tags], [attire_tags]

Land Vehicles
[c]1[+][land_style], [land_tags] [c]2[+][land_style], [land_tags], [land_tags] [c]3[+][land_style], [land_tags], [land_tags], [land_tags] [c]4[+][land_style], [land_tags], [land_tags], [land_tags], [land_tags]

Flyers
[c]1[+][flyer_style], [flyer_tags] [c]2[+][flyer_style], [flyer_tags], [flyer_tags] [c]3[+][flyer_style], [flyer_tags], [flyer_tags], [flyer_tags] [c]4[+][flyer_style], [flyer_tags], [flyer_tags], [flyer_tags], [flyer_tags]

Crew
[c]1[+][crew_style], [crew_tags] [c]2[+][crew_style], [crew_tags], [crew_tags] [c]3[+][crew_style], [crew_tags], [crew_tags], [crew_tags]

1,* '''Class
 * c

1,''':

1,Concealed 1,Defensive 1,Destructive 1,Energy 1,Flexible (Adjacent) 1,Glove 1,Hafted (Adjacent) 1,Heavy 1,Impact 1,Impaling 1,Penetrating 1,Ripper 1,Severing 1,Shock 1,Stun 1,Stylish 1,Thrown (Adjacent, Close)
 * melee_tags

1,Pistol (One-handed, Adjacent, Close) 1,Rifle (Two-handed, Close, Far)
 * firearm_style

1,Energy 1,Ripper 1,Sharp 1,Shock
 * attachment

1,Attachment (Melee, [attachment]) 1,Burst 1,Chemical 1,Chemical 1,Concealed 1,Destructive 1,Explosive 1,Impact 1,Keyed 1,Laser 1,Launcher 1,Mounted 1,Penetrating 1,Penetrating 1,Plasma 1,Rapid Fire 1,Scope (Far, Distant) 1,Seeking 1,Shock 1,Shrapnel 1,Silenced 1,Stun 1,Stylish
 * firearm_tags

1,Two-handed, Clumsy, Far, Distant, Destructive
 * heavy_style

1,Breaching 1,Chemical 1,Concussive 1,Detonation 1,Impact 1,Keyed 1,Laser 1,Plasma 1,Shock 1,Shrapnel 1,Spray 1,Stabilized 1,Stun 1,Stylish 1,Sustained
 * heavy_tags

1,Grenade (One-handed, Thrown, Close), Timed 1,Charge (Two-handed, Melee), Triggered, Destructive
 * explosive_style

1,Breaching 1,Chemical 1,Cluster 1,Concealed 1,Concussive 1,Destructive 1,Focused 1,Haywire 1,High Yield 1,Kinetic 1,Plasma 1,Shock 1,Shrapnel 1,Sticky 1,Stun 1,Stylish
 * explosive_tags

1,Cultural 1,Formal 1,Rugged 1,Simple 1,Uniform
 * attire_style

1,Armored 1,Carapace (and Clumsy) 1,Comms 1,Connected 1,Impressive 1,Jump Jets 1,Meshweave 1,Rig (Kit: [kits]) 1,Sealed 1,Sensor 1,Shielded 1,Stealthy 1,Tough 1,Visor
 * attire_tags

1,Bike (Fast, 1 Passenger) 1,Groundcar (4 Passengers) 1,QuadWalker (All Terrain, 2 Passengers) 1,Walker
 * land_style

1,Agile 1,Armed (Heavy Weapon) 1,Boosters 1,Controlled 1,Luxury 1,Plated 1,Reinforced (and Slow) 1,Rugged 1,Sealed 1,Sensors 1,Stealthy 1,Tool (Close, [melee_tags]) 1,Transport 1,Turret (Heavy Weapon) 1,Workspace (Kit: [kits])
 * land_tags

1,Shuttle (6 Passengers) 1,Speeder (Fast, 1 Passenger)
 * flyer_style

1,Agile 1,Armed (Heavy Weapon) 1,Armored 1,Controlled 1,Luxury 1,Rugged 1,Sealed 1,Sensors 1,Shielded 1,Stealthy 1,Tool (Close, [melee_tags]) 1,Transport 1,Turret (Heavy Weapon) 1,Workspace (Kit: [kits])
 * flyer_tags

1,Broadcast 1,Computer 1,Engineering 1,Infiltration 1,Medical 1,Research 1,Survey 1,Wilderness
 * kits

1,Gang 1,Squad 1,Staff 1,Techs
 * crew_style

1,Armed 1,Artillery 1,Athletic 1,Beautiful 1,Builders 1,Criminal 1,Equipped 1,Fearless 1,Imposing 1,Informants 1,Loyal 1,Mechanics 1,Medics 1,Numerous 1,Rugged 1,Stealthy 1,Teamsters 1,Wreckers
 * crew_tags