Random Datafiles for HMR

This is a work in progress...

Random Datafiles for Marvel Heroic Role-Playing

Affiliations:  [affiliations]  Origin / Power Set(s): [powersets]

SFX

For each power set, choose one from the list below, plus any additional SFX granted above:

 Single Power Set: Unleashed, Versatile Many Power Traits: Focus, Multipower Mutant:Dangerous, Unleashed Altered Human: Absorption, Counterattack Trained Human: Focus, Second Wind Technological Power Set: Afflict, Area Attack, Boost, Burst</li> Psychic Power Set: Constructs, Unleashed</li> Mystic Power Set: Constructs, Healing</li> </ul>

Limits

For each power set, choose at least one from the list below, plus any additional Limits required above:

 Mutant:In addition to the required Mutant Limit, Conscious Activation is common.</li> Altered Human: Exhausted</li> Technological Power Set: Gear, Exhausted Power Set (as Power Surge)</li> Mystic Power Set: Growing Dread, Uncontrollable</li> Psychic Power Set: Conscious Activation, Uncontrollable</li> Two Power Sets: Mutually Exclusive</li> Powerful Heroes: Growing Dread, Uncontrollable</li> </ul>

1,Solo D10, Buddy D8, Team D6 1,Solo D10, Buddy D6, Team D8 1,Solo D8, Buddy D10, Team D6 1,Solo D6, Buddy D10, Team D8 1,Solo D6, Buddy D8, Team D10 1,Solo D8, Buddy D6, Team D10
 * affiliations

2,Mutant: Add Mutant Limit to at least one Power Set.Power Set ([mutantgrouping] D10.) Add two additional SFXs. Step up one power trait die.</li></li></ul></ul> 2,Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Power Set ([mutantgrouping] D8, [mutantgrouping] D8.) Add an additional SFX. Step up one power trait die.</li></li></ul></ul> 2,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Power Set ([mutantgrouping], [mutantgrouping].) One power trait at D10, another at D8. Add an additional SFX. Step up one power trait die.</li></li></ul></ul> 1,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Power Set ([mutantgrouping] D8, [mutantgrouping] D8, [mutantgrouping] D8.) Add an additional SFX. Step up one power trait die.</li></li></ul></ul> 4,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Power Set ([mutantgrouping], [mutantgrouping], [mutantgrouping].) One power trait at D10, two at D8. Add an additional SFX. Step up one power trait die.</li></li></ul></ul> 4,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Power Set ([mutantgrouping], [mutantgrouping], [mutantgrouping].) Two power traits at D10, one at D8. Add an additional SFX. Step up one power trait die.</li></li></ul></ul> 2,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Power Set ([mutantgrouping], [mutantgrouping], [mutantgrouping], [mutantgrouping].) Two power traits at D10, and two at D8. Add an additional SFX. Step up one power trait die.</li></li></ul></ul> 2,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Power Set ([mutantgrouping], [mutantgrouping], [mutantgrouping], [mutantgrouping], [mutantgrouping].) Two power traits at D10, and three at D8. Add an additional SFX. Step up one power trait die.</li></li></ul></ul> 2,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Power Set ([mutantgrouping], [mutantgrouping], [mutantgrouping], [mutantgrouping], [mutantgrouping].) Three power traits at D10, and two at D8. Add an additional SFX. Step up one power trait die.</li></li></ul></ul> 1,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Primary Power Set ([mutantgrouping] D10.) Add an additional SFX. Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset])</li></li></ul></ul> 1,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Primary Power Set ([mutantgrouping] D8, [mutantgrouping] D8.) Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 1,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Primary Power Set ([mutantgrouping], [mutantgrouping].) One power trait at D10, another at D8. Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 1,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Primary Power Set ([mutantgrouping] D8, [mutantgrouping] D8, [mutantgrouping] D8.) Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 2,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Primary Power Set ([mutantgrouping], [mutantgrouping], [mutantgrouping].) One power trait at D10, two at D8. Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 2,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Primary Power Set ([mutantgrouping], [mutantgrouping], [mutantgrouping].) Two power traits at D10, one at D8. Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 1,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Primary Power Set ([mutantgrouping], [mutantgrouping], [mutantgrouping], [mutantgrouping].) Two power traits at D10, and two at D8. Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 1,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Primary Power Set ([mutantgrouping], [mutantgrouping], [mutantgrouping], [mutantgrouping], [mutantgrouping].) Two power traits at D10, and three at D8. Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 1,<ul><li>Mutant: Add Mutant Limit to at least one Power Set.<ul><li>Primary Power Set ([mutantgrouping], [mutantgrouping], [mutantgrouping], [mutantgrouping], [mutantgrouping].) Three power traits at D10, and two at D8. Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 2,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Power Set ([alteredhumangrouping] D10, [alteredhumangrouping] D8) Add two additional SFXs.</li></li></ul></ul> 2,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Power Set ([alteredhumangrouping] D8, [alteredhumangrouping] D8, [alteredhumangrouping] D8) Add an additional SFX.</li></li></ul></ul> 2,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Power Set ([alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping] D8) One power trait at D10, another at D8. Add an additional SFX.</li></li></ul></ul> 1,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Power Set ([alteredhumangrouping] D8, [alteredhumangrouping] D8, [alteredhumangrouping] D8.) Add an additional SFX.</li></li></ul></ul> 4,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Power Set ([alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping] D8) One power trait at D10, two at D8. Add an additional SFX.</li></li></ul></ul> 4,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Power Set ([alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping] D8) Two power traits at D10, one at D8. Add an additional SFX.</li></li></ul></ul> 2,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Power Set ([alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping] D8) Two power traits at D10, and two at D8. Add an additional SFX.</li></li></ul></ul> 2,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Power Set ([alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping] D8) Two power traits at D10, and three at D8. Add an additional SFX.</li></li></ul></ul> 2,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Power Set ([alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping] D8) Three power traits at D10, and two at D8. Add an additional SFX.</li></li></ul></ul> 1,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Primary Power Set ([alteredhumangrouping] D10, [alteredhumangrouping] D8) Add an additional SFX. Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 1,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Primary Power Set ([alteredhumangrouping] D8, [alteredhumangrouping] D8, [alteredhumangrouping] D8) Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 1,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Primary Power Set ([alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping] D8) One power trait at D10, another at D8. Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 1,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Primary Power Set ([alteredhumangrouping] D8, [alteredhumangrouping] D8, [alteredhumangrouping] D8, [alteredhumangrouping] D8) Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 2,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Primary Power Set ([alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping] D8) One power trait at D10, two at D8. Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 2,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Primary Power Set ([alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping] D8) Two power traits at D10, one at D8. Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 1,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Primary Power Set ([alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping] D8) Two power traits at D10, and two at D8. Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 1,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Primary Power Set ([alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping] D8) Two power traits at D10, and three at D8. Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul> 1,<ul><li>Altered Human: Add an additional Expert Specialty.<ul><li>Primary Power Set ([alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping], [alteredhumangrouping] D8) Three power traits at D10, and two at D8. Step up one power trait die.</li> <li>Secondary Power Set ([mutantsecondarypowerset]).</li></li></ul></ul>
 * powersets

2,[mutantgrouping] D8, [mutantgrouping] D8 2,[mutantgrouping] D10 2,[mutantgrouping], [mutantgrouping]. One power trait at D10, another at D8 2,[mutantgrouping] D10, [mutantgrouping] D10 1,Role twice, gaining the benefits of both
 * mutantsecondarypowerset

4,[commonpowers] 2,[uncommonpowers] 8,[psychicpowers] 1,[mysticpowers]
 * mutantgrouping

4,[commonpowers] 3,[uncommonpowers] 1,[technologicalpowers] 1,[mysticpowers] 1,[psychicpowers]
 * alteredhumangrouping

5,[commonpowers] 2,[uncommonpowers] 1,[technologicalpowers] 1,[mysticalpowers] 1,[psychicpowers]
 * nonhumangrouping

4,[commonpowers] 3,[technologicalpowers] 2,[mysticpowers] 1,[uncommonpowers]
 * trainedhumangrouping

2,[uncommonpowers] 2,[psychicpowers] 1,[mysticpowers]
 * mutantgroupingreroll

3,[uncommonpowers] 1,[technologicalpowers] 1,[mysticpowers] 1,[psychicpowers]
 * alteredhumangroupingreroll

2,[uncommonpowers] 1,[technologicalpowers] 1,[mysticalpowers] 1,[psychicpowers]
 * nonhumangroupingreroll

3,[technologicalpowers] 2,[mysticpowers] 1,[uncommonpowers]
 * trainedhumangroupingreroll

1,[uncommonpowers] 1,[technologicalpowers] 1,[mysticpowers] 1,[psychicpowers]
 * genericreroll

1,Attack Power 1,Durability 1,Movement-Based Power 1,Reflexes 1,Resistance 1,Senses 1,Stamina 1,Strength 1,[uncommonpowers] 1,[genericreroll]
 * commonpowers

1,Elemental Control (step back power trait die) 1,Intangibility 1,Invisibility 1,Animal Control 1,Plant Control 1,Shapeshifting 1,Size-Changing 1,Stretching 1,Teleport
 * uncommonpowers

2,Sorcery 1,Blast 1,Elemental Control Power 1,Movement-Based Power 1,Senses 1,Teleport 1,Transmutation 2,[uncommonpowers]
 * mysticpowers

2,Telepathy 1,Psychic Blast 1,Elemental Control Power 1,Invisibility 1,Mind Control 1,Animal Control 1,Psychic Resistance 1,Senses 1,Teleport
 * psychicpowers

1,Attack Power 1,Durability 1,Invisibility 1,Movement-Based Power 1,Reflexes 1,Senses 1,Stamina 1,Strength 2,[uncommonpowers]
 * technologicalpowers