Dyson Curse

Automated from https://rpgcharacters.wordpress.com/2011/03/03/random-thursday-random-curses/

[curse]

1,Feeble Curse: [feeble] 1,Minor Curse: [minor] 1,Major Curse: [major] 1,Holy Crap Curse: [holy crap]
 * curse

1,Hair falls out 1,Next reaction roll is at a +2 penalty 1,-4 penalty on your next saving throw 1,Lose one prepared spell 1,Itchiness means you suffer -2 on attack rolls while wearing armour 1,Miss next attack 1,Next spell cast will fail 1,Roll 1d20 under Dex whenever trying to run to avoid falling 1,Become convinced that one minor item is a very important magic item and will not part with it 1,Gradually change race to a random race (no game effects, just cosmetic) 1,Automatically surprised next combat 1,Reduce movement speed by half
 * feeble

1,-3 penalty on all saving throws 1,-4 on all attack rolls 1,Prime requisite is reduced by half 1,+2 penalty on all reaction rolls 1,50% chance to be unable to act each combat round 1,+/- 1 on all rolls (whatever makes it worse) 1,Drop whatever you are holding whenever you roll the minimum result on any die 1,Must always tell the truth 1,Must never tell the truth 1,Double normal chance of wandering monsters 1,50% chance that each spell cast will have an unwanted effect (wrong target, opposite effect, whatever works) 1,-2 damage per die on all attacks and spells
 * minor

1,Polymorph into a frog or other harmless animal 1,Wandering monster of the target’s level appears in proximity and attacks 1,One magic item disappears 1,Lose one level (as if struck by a wight) 1,Re-roll your prime requisite 1,Wounds take twice as long to heal, healing spells are only half as effective 1,+/- 3 on all rolls (whatever makes it worse) 1,Cannot sleep – therefore cannot heal naturally, nor prepare spells 1,Lose all spellcasting ability 1,Double vision – all targets are treated as having the benefit of displacement 1,Save versus death, or die! 1,Struck deaf, blind and mute
 * major

1,Every time you kill a target, save versus death or join him and die 1,Battle Death for your soul 1,Automatically fail all saving throws 1,+/- 6 on all rolls (whatever makes it worse) 1,Lose d4+1 levels 1,Cannot wear armour or clothing or use weapons or any devices 1,Can only breathe in water, or only breathe air for aquatic targets 1,Triple damage received from all sources 1,Character ages 1d6 years per combat round 1,All valuables owned by the character are turned to lead and paste 1,d6+1 companions or friends & family are subjected to Major Curses (above) 1,Target rolls for additional curses (starting with level of curse) 6 times
 * holy crap