Fields of Dispair Encounters

This is a random encounter generator for a custom D&D game, focusing on rolling hillside with dangerous creatures.

Generator
 [main] 

4,During [weather], [terrain] [terrainFeature], the party encounters [creatures] 1,During [weather], [terrain] [terrainFeature], the party encounters [creatures] fighting with [creatures] 2,During [weather], [terrain] [terrainFeature], the party encounters a peculiar effect: [specialFeature] 2,During [weather], [terrain] [terrainFeature], the party encounters [creatures] amongst a peculiar effect: [specialFeature] 1,During [weather], [terrain] [terrainFeature], the party encounters [creatures] fighting with [creatures] amongst a peculiar effect: [specialFeature]
 * main

Subtables
5,calm winds 2,a light rain 2,a heavy rain[floodChance] 1,high winds (difficult terrain, disadvantage to detect foes ahead)
 * weather

15, and a flash flood 85,
 * floodChance

2,on a flat plane with 2,on top of a hill with 2,in a valley with
 * terrain

3,an Open Area 1,a Farmhouse (Populated if near a town, otherwise occupied by [farmhouseFeature]) 1,an Old Battleground 1,a Cave 1,a Rocky Area 1,a Merchant Caravan 1,a Herd of Sheep/goats 1,a Watchtower 1,a Long Stone Wall
 * terrainFeature

2,Normal folks, protecting themselves as best as they can 3,Nothing, an Abandoned Farm 1,Demons resting here, waiting to ambush 1,Devils who pretend to work here, luring travelers into a trap 1,Undead who rise up and work the farm at night 1,A glutton demon who demands tribute from the farmer 2,Bandits are using the farm as a hideaway
 * farmhouseFeature

3,[humans] 2,[beasts] 2,Goatmen 1,a Banshee or Ghost 1,Demons/Devils 1,Centaurs 1,[undead] 1,Hobgoblins 1,Orcs 1,Kenku 2,Goblins 1,Kobolds 1,[fae]
 * creatures

2,Demonic Cultists 1,Lost Travellers 3,Chapel Militia 1,Cabal Mages 1,Merchants 2,Scarecrows
 * humans

0,Need to expand this selection 2,an Ankheg 3,Carrion Crawlers 1,a Chimera 2,a Cockatrice 2,a Griffon 3,Hellhounds 2,a Manticore 2,a Nightmare 2,a Nothic 1,a Troll 1,a Pegasus 2,a Flock of Blood Hawks 2,a Blink Dog 4,an Owlbear 3,a Wolf Pack 1,a Wolf Pack lead by a Werewolf 3,Wild Boars 2,a Giant Boar 2,a Giant Goat 3,a Heard of Goats 2,a Swarm of Stirges 1,a Bahgrest 3,a Worg 2,a Dire Wolf 2,a Death Dog
 * beasts

2,a Crawling Claw 3,Zombies 3,Skeletons 1,a Flameskull 1,a Vampire Spawn 1,a Revenant 1,a Wight 2,Ghouls and Ghasts
 * undead

1,a Displacer Beast 2,a Dryad 2,Faerie Dragons
 * fae

0,These terrain features are residual effects of an open war between Angels and Demons/Devils on this plane. 1,Updraft - (Loose articles float gently upwards as if suspended in space. Athletic and Acrobatics checks have advantage) 1,Density - (Gravity pulls stronger here. Athletic and Acrobatics checks have disadvantage) 1,Harvest - (Sweet fruit grows plentiful here. One taste can protect from hunger for a day if eaten fresh) 1,Decay - (Nothing will grow here. Food, metal, and health all eventually decay if players stay for too long) 1,Might - (Unnatural power flows through here. Physical damage rolls deal +1 damage) 1,Weakness - (Strength is drained here. Physical damage rolls deal -1 damage) 1,Arcane-infused - (Spells deal 1 extra damage) 1,Arcane-deprived - (Spells deal 1 less damage) 1,Holy Water - (Creatures who drink the water recover 1d4 damage) 1,Blighted Water - (Creatures who drink the water take 1d4 damage)
 * specialFeature