Castle and Inhabitants

Collaged from http://kellri.blogspot.com ENCOUNTERS Reference and OD&D.

[castle]

1,Size: [size] Special Room: [room] Outer Feature: [feature] Fantastic Element: [element]
 * castle

1,15 Crossbowmen (crossbow, sword, light armor) and 15 Heavy Infantry (spear, sword, shield, medium armor) 2,20 Crossbowmen (crossbow, sword, light armor) and 20 Heavy Infantry (spear, sword, shield, medium armor) 3,25 Crossbowmen (crossbow, sword, light armor) and 25 Heavy Infantry (spear, sword, shield, medium armor) 5,30 Crossbowmen (crossbow, sword, light armor) and 30 Heavy Infantry (spear, sword, shield, medium armor) 7,35 Crossbowmen (crossbow, sword, light armor) and 35 Heavy Infantry (spear, sword, shield, medium armor) 10,40 Crossbowmen (crossbow, sword, light armor) and 40 Heavy Infantry (spear, sword, shield, medium armor) 12,45 Crossbowmen (crossbow, sword, light armor) and 45 Heavy Infantry (spear, sword, shield, medium armor) 13,50 Crossbowmen (crossbow, sword, light armor) and 50 Heavy Infantry (spear, sword, shield, medium armor) 13,55 Crossbowmen (crossbow, sword, light armor) and 55 Heavy Infantry (spear, sword, shield, medium armor) 12,60 Crossbowmen (crossbow, sword, light armor) and 60 Heavy Infantry (spear, sword, shield, medium armor) 10,65 Crossbowmen (crossbow, sword, light armor) and 65 Heavy Infantry (spear, sword, shield, medium armor) 7,70 Crossbowmen (crossbow, sword, light armor) and 70 Heavy Infantry (spear, sword, shield, medium armor) 5,75 Crossbowmen (crossbow, sword, light armor) and 75 Heavy Infantry (spear, sword, shield, medium armor) 3,80 Crossbowmen (crossbow, sword, light armor) and 80 Heavy Infantry (spear, sword, shield, medium armor) 2,85 Crossbowmen (crossbow, sword, light armor) and 85 Heavy Infantry (spear, sword, shield, medium armor) 1,90 Crossbowmen (crossbow, sword, light armor) and 90 Heavy Infantry (spear, sword, shield, medium armor)
 * guards

60,None. 1,Made of coral 1,Cursed 1,Occupant in eternal slumber 1,Floating 1,Illusory 1,Inimical 1,Has many secret rooms 1,Castle itself is sentient 1,Teleporting 1,Large spires and towers 1,Undersea 1,Has extensive dungeons
 * element

1,Throne Room 2,Kitchen 4,Armory 8,Shrine 12,Bedchamber/Guest Room 16,Crypt/Dungeon 18,Library 16,Solarium 12,Alchemist Lab 8,Hall of Mirrors 4,Ballroom 2,Training/Classroom 1,Trophy/Hunting Room
 * room

1,Herbiary/Garden 1,Topiary Maze 1,Courtyard 1,Barracks/Guardpost 1,Stables 1,Outdoor Observatory 1,Zoo/Kennels 1,Archery Range 1,Smithy/Workshop 1,Fishpond 1,Parade Grounds 1,Monument
 * feature

10,Small Keep Defenses: 2 ballistae, 1 oil cauldron Occupants: [small occupants] 15,Tower Defenses: 1 ballista, 1 oil cauldron Occupants: [small occupants] 10,Moat House or Fortified Chapel Defenses: 1 light catapult, 1 oil cauldron Occupants: [small occupants] 10,Large Keep Defenses: 1 ballista, 1 light catapult, 1 oil cauldron Occupants: [mid occupants] 20,Small Walled Castle Defenses: 2 ballistae, 1 light catapult, 4 oil cauldrons Occupants: [mid occupants] 15,Medium Walled Castle Defenses: 2 ballistae, 2 light catapults, 5 oil cauldrons Occupants: [mid occupants] 7,Concentric Castle Defenses: 4 ballistae, 2 light catapults, 6 oil cauldrons Occupants: [large occupants] 6,Large Walled Castle Defenses: 4 ballistar, 4 light catapults, 8 oil cauldrons Occupants: [large occupants] 5,Fortress or Citadel Defenses: 6 ballistae, 6 light catapults, 12 oil cauldrons Occupants: [large occupants]
 * size

45,Deserted 15,Monster Lair 40,[lord]
 * small occupants

30,Deserted 15,Monster Lair 55,[lord]
 * mid occupants

15,Deserted 35,Monster Lair 60,[lord]
 * large occupants

1,Lord ([fighting class] level [level]), [lord allies], and [guards] 1,Wizard ([magic class] level [level]), [magic allies], and [guards] 1,Patriarch (Lawful [divine class] level [level]), [pat allies], and [guards] 1,Evil High Priest (Chaotic [divine class] level [level]), [evil allies], and [guards]
 * lord

1,[Dice.1d10] Trolls 1,[Dice.1d6] Vampires 1,[Dice.1d20] Carnivorous Apes 1,[Dice.1d10] Spectres
 * evil allies

28,Cleric 1,Priest 2,Inquisitor 1,Shaman 1,Paladin 1,Philosopher
 * divine class

1,[Dice.1d20] Heroes (Fighter Level 4) 1,[Dice.1d6] Superheroes (Fighter Level 8) 1,[Dice.1d10] Treants 1,[Dice.1d8] Heroes (Fighter Level 4) riding hippogriffs
 * pat allies

1,Philosopher 14,Mage 1,Illusionist 1,Ninja 1,Warlock 3,Spellsword
 * magic class

1,[Dice.1d4] dragons 1,[Dice.1d4] chimeras 1,[Dice.1d4] wyverns 1,[Dice.1d4] basilisks 1,[Dice.1d12] lycanthropes 1,[Dice.1d12] gargoyles 1,[Dice.1d6] manticores
 * magic allies

1,[Dice.1d8] Champions (Fighter Level 8) 1,[Dice.1d6] Heroes (Fighter Level 4) on griffons 1,[Dice.1d10] Myrmidons (Fighter Level 6) 1,[Dice.1d4] Giants
 * lord allies

56,Fighter 14,Ranger 1,Martial Artist 6,Noble 3,Spellsword 3,Barbarian 4,Paladin
 * fighting class

50,9 12,10 11,11 10,12 9,13 7,14 1,[higher]
 * level

60,15 12,16 11,17 9,18 7,19 1,20
 * higher