Magic Physics

Rules of Magic
Each player should get a couple of rules. Say, 3. Secretly. Refresh the page, choose from this list, then refresh the page again and leave. Assign 3, 4, and 5 of the numbers 1,1,2,2,3,3,4,4,5,5,6,6 to your rules. They only apply when the die reads one of their numbers.

[main]

3,[Element] [Interaction] [Element] implies [Element] [Action] [Chance]. 1,[Element] requires ancillary [Element] or else [Result] [Chance].
 * main

4,[GreekElement] 3,[ParallelGreekElement] 2,[SpiritElement]
 * Element

1,Supernatural 1,Soul 1,Deity 1,Spirit
 * SpiritElement

1,Activity 1,Matter 1,Mind 1,Feeling
 * ParallelGreekElement

1,Fire 1,Earth 1,Air 1,Water
 * GreekElement

1,coming into abnormal material contact with 1,interacting via a medium of [Element] with 1,surrounding 1,destroying 1,creating 1,becoming
 * Interaction

3,will be created 2,will be destroyed 4,will interfere
 * Action

10,the magic fizzles 20,raw energy is released 20,things transmute 3,it backfires
 * Result