Penny D

Penny Dreadful
Gameplay begins with you standing at the entrance to [setting]. As you attempt to enter, [hook]. To try to understand “just what’s going on”, you head to your base of operations, which is [Compass direction.8] of where you are now. While en route [Complications], it is now that you meet your ally a [personality] [profession] who helps you get out of the situation and to your intended destination.

Once you arrive, you are approached by your ally who asks you to [Tasks]. Although you have your doubts you accept; however it’s unclear where to begin, or how any of this concerns the events this morning. It is now that the ally points to what looks like a [items], which after closer investigation [Transition]. After gathering supplies you leave and head [Compass direction.8]. Just then [Complications2]

2– Hero makes some headway, and corners the villain or somebody in:

3– A physical conflict

4– A surprising plot twist, in which the hero preferably gets it in the neck bad,

Act IV

 * 1) Shovel the difficulties more thickly upon the hero
 * 2) Get the hero almost buried in his troubles. (Figuratively, the villain has him prisoner and has him framed for a murder rap; the girl is presumably dead, everything is lost, and the DIFFERENT murder method is about to dispose of the suffering protagonist.)
 * 3) The hero extricates himself using HIS OWN SKILL, training or brawn
 * 4) The mysteries remaining – one big one held over to this point will help grip interest – are cleared up in course of final conflict as hero takes the situation in hand
 * 5) Final twist, a big surprise, (This can be the villain turning out to be the unexpected person, having the “Treasure” be a dud, etc.)
 * 6) The snapper, the punch line to end it

1,the sky over the area turns a [Color.hues] color for [Dice.digit] minutes 1,the earth begins to shake 1,a dying person approaches you, and dies whispering “go get them for me”, holding a note in his hand 1,a dying person approaches you, and dies whispering “go get them for me”, holding a stack of documents detailing [Spoiler-Objects] in his hands 1,a terrified-looking man approaches you with a package addressed to you in a wavering hand. As you take it from him he darts away. As you examine it, you are overcome with a sudden awareness that you know something so terrible you’ve buried the memory of what it was
 * hook

1,retrieve [Objects] from [Locations] and deliver it to [Factions] 1,protect [Connections] who you will meet at [Locations] near [proper-local] from [Threats] in a few days 1,keep [Objects] found at [Locations] out of the hands of [Factions] 1,destroy [Objects] at [Locations] which is being pursued by [Factions] who will try to stop you 1,follow [Factions] to [Locations] and watch them and report back in the morning 1,[Action-Person1] [Connections] [Object-Person] who will be at [Locations] near [proper-local] in a few days 1,[Action-Person1] [Connections] who will be working at a job-site at [Locations] near [proper-local] in a few days 1,[Action-Object][[Objects]
 * Tasks

2,[US Cities.main] 1,[World Cities.main]
 * proper-local

1,points to [setting] located just outside of [World Cities.main] 1,seems to indicate your journey should take you to [setting]
 * Transition

2,PICK UP 1,WALK TO 1,USE,[items]([found-inventory]) 1,INTERACT 1,LOOK AT 1,TASTE 1,TALK TO
 * Actions

1,found in the previous room 1,found while being pursued 1,found during pursuit of henchmen 1,found in [Compass direction.8] portion of room 1,found in search of unconscious assailant 1,handed to you by ally 1,dropped by henchman 1,found inside a box at last location
 * found-inventory

1,you are ambushed by [Threats] 1,you are pursued by [Threats] 1,you are caught in [Events] 1,you get lost and end up at [Locations], where [Complications2] 1,[subhook] 1,you are involved in a traffic accident, no one is injured but this draws media attention to you 1,someone leaks information about your actions to the press 1,you discover that your escort has pulled a gun on you 1,your IDs and papers get pick-pocketed, while in pursuit of the assailant[Complications2] 1,you find that your car won’t start
 * Complications

2,[Complications-caught-early] 1,[Connections], an old friend, telephones you and asks to [Tasks] as a personal favor. Before you can get any further [Complications-caught-early] 1,a dead woman is found on the ground nearby, she has a cryptic note in her pocket. Before you can get a closer look at it [Complications-caught-early]
 * Complications2

1,you are ambushed by [Factions], who capture you. [Escape1] 1,you are pursued by [Factions], who capture you.[Escape1] 1,your ID is discovered to be false by the authorities, and you are detained.[Escape1] 1,someone leaks information about your actions to the press and you find yourself detained by [Threats], posing as authorities.[Escape1]
 * Complications-caught-early

1,[Pulp Oracle - Weird Science.main] 1,[Objects] 1,[Pulp Oracle - High Adventure in Exotic Locales.main] 1,a supernatural object called [Object of Lore.main] 2,[Locations-exotic]
 * hook-hint

1,[Escape] 2,While being transferred by your captors, you overhear them discussing something about [hook-hint]. Once you get an opportunity to look around you see that things have drastically changed 2,They blindfold you and when you are finally allowed to see again, you find that you are in a room. In the distance you hear talking and a rhythmic hum. Once you get an opportunity to look around, you see things have drastically changed. You see a group of henchmen standing near what looks like [hook-hint] 2,The last thing you see is one of the henchmen holding what looks like [Spoiler-Objects]. Once you get an opportunity to look around, you see that things have drastically changed. A group of henchmen is standing near what looks like [hook-hint]
 * Caught

1,You escape by using a [items] that you find nearby. You hide and elude them – as they pass, you overhear them discussing the Boss’ impending anger in their failure and something about [hook-hint]. At that, you decide to follow them. Their discussion [Transition] 1,The assailants however fail to search you. By using a [items] you evade them long enough for you to hide. As they give-up pursuit you overhear them discussing the Boss’ impending anger in their failure and something about [hook-hint]. At that, you decide to follow them. Their discussion [Transition] 1,you break away from them and by weaving throughout the [setting] you are able to hide and lose them. As they pass, you overhear them discussing the Boss’ impending anger in their failure and something about [hook-hint]. At that, you decide to follow them. Their discussion [Transition] 2,Trapped, you decide to act, using [items] that you found, you distract the henchmen enough for you to get free. Examining where the henchmen had been, you find a [Random Tools for Mutant Future.Junk], which you stow. After examining the newfound item [Transition]
 * Escape1

1,a graveyard 1,an asylum 1,a university 1,a society gathering 1,a masquerade party 1,an ancient temple 1,a skyscraper 1,a small rural town 1,a ghost town 1,the urban slums 1,a famous monument 1,the subway tunnels 1,a museum 1,a library 1,catacombs 1,a bridge 1,a parade 1,a luxury liner 1,a passenger train 1,a monastery 1,a passenger airship 1,ancient ruins 1,an animal graveyard 1,an animal city 1,a subterranean city 1,a subterranean river 1,a subterranean lake 1,the docks 1,a frontier outpost 1,a research facility 1,a military base 1,an immense cavern 1,an abandoned mine 1,a church 1,a castle 1,an abandoned ship 1,a waterfall 1,the World’s Fair 1,a national capital 1,a factory 1,a hospital 1,the market square 1,aircraft hanger 1,a plane wreck 1,a laboratory 1,a big city apartment 1,a crowded school 1,the museum basement 1,a city park 1,a newly opened tomb 1,a geological wonder 1,a nondescript suburb 1,an archæological dig 1,downtown 1,a Buddhist temple 1,a businessman’s office 1,a seedy bar 1,an elegant restaurant 1,the beach 1,a penthouse suite 1,an expensive hotel 1,a roadside motel 1,a mountainside 1,a canyon 1,a mansion 1,Chinatown 1,a courtroom 1,a sporting event 1,an abandoned building 1,a vacant lot 1,a train station 1,the sewers 1,an elegant department store 1,the roof of a skyscraper
 * setting

1,a graveyard 1,an asylum 1,a university 1,a society gathering 1,a masquerade party 1,an ancient temple 1,a skyscraper 1,a lost jungle city 1,a lost desert city 1,a sunken city 1,a shipwreck 1,a small rural town 1,a ghost town 1,the urban slums 1,a famous monument 1,the subway tunnels 1,a museum 1,a library 1,catacombs 1,a bridge 1,a volcano 1,a parade 1,an uncharted island 1,a luxury liner 1,a passenger train 1,a monastery 1,a lost world 1,a passenger airship 1,ancient ruins 1,an animal graveyard 1,an animal city 1,a subterranean city 1,a subterranean river 1,a subterranean lake 1,the docks 1,a frontier outpost 1,a research facility 1,a military base 1,a mountain top 1,an immense cavern 1,the rainforest 1,the desert 1,a frozen wasteland 1,an abandoned mine 1,church or temple 1,a castle 1,a haunted house 1,an abandoned ship 1,a waterfall 1,some Roman ruins 1,aboard a submarine 1,aboard an airship 1,the World’s Fair 1,a national capital 1,a factory 1,a hospital 1,the market square 1,aircraft hanger 1,underwater 1,a plane wreck 1,a tomb 1,a pyramid 1,a laboratory 1,a big city apartment 1,a crowded school 1,the museum basement 1,a city park 1,a newly opened tomb 1,the jungle 1,a geological wonder 1,a cross-country journey 1,a nondescript suburb 1,an archæological dig 1,main headquarters 1,downtown 1,a Buddhist temple 1,a battlefield 1,a businessman’s office 1,a seedy bar 1,an elegant restaurant 1,the beach 1,the cabaret 1,a penthouse suite 1,an expensive hotel 1,a roadside motel 1,a mountainside 1,a canyon 1,an island 1,a mansion 1,Chinatown 1,a courtroom 1,a speeding automobile 1,a sporting event 1,an abandoned building 1,a vacant lot 1,a train station 1,the sewers 1,an elegant department store 1,a foreign city 1,the roof of a skyscraper
 * setting-CRAZY

1,[DitV Female Name.main] 1,[DitV Male Name.main] 1,[German Male.main] 1,[German Female.main]
 * Connections

1,[Evil-org] 2,[Connections] [Object-Person]
 * Factions

3,[Pulp Villain Organization.physical_major] 1,[Pulp Villain Organization.mystical_major] 2,[Pulp Villain Organization.social_major] 3,[Pulp Villain Organization.physical_moderate] 1,[Pulp Villain Organization.mystical_moderate] 2,[Pulp Villain Organization.social_moderate] 3,[Pulp Villain Organization.physical_minor] 1,[Pulp Villain Organization.mystical_minor] 2,[Pulp Villain Organization.social_minor]
 * Evil-org

1,[setting]
 * Locations

1,Entrance to Hollow Earth 1,Fountain of Youth 1,Secret Temple 7,[Poetic Destinations.main] 1,sunken island of Atlantis 1,Lost City of Ophir 1,City of Gold 1,Elephant Graveyard 1,City of Shangri-La 1,Mines of King Solomon 1,Isle of Skulls 1,Headwaters of the Nile 1,Amazon Isle 1,Mountains of the Moon 1,lost land of El Dorado 1,Lost Pyramids of Axum 1,location of the Holy Grail 1,Lost Dutchman’s Gold Mine 1,King Solomon’s Mines 1,Dark Heart of the Congo 1,Lair of the Malaccan Pirates
 * Locations-exotic

[Exotic Landscape.main]
 * exotic-setting

1,an ancient technology 1,an extinct creature 1,a Biblical artifact 1,a colossal object 1,a crystal skull 1,a famous painting 1,a forbidden tome 1,a legendary artifact 1,a lost book titled “[ArcaneBooks.main]” 1,a map 1,a mythical artifact 1,a mythical creature 1,previously unknown tribe 1,a sentient automaton 1,a technological wonder 1,a fabled gem 1,a decaying mummy 1,a cursed necklace 1,a dead body 1,ancient ruins 1,a stolen object 1,a suitcase 1,a crate 1,an animal 1,a mundane item 1,a sealed package 1,a vehicle 1,preserved remains 1,a large amount of money 1,some enigmatic carvings 1,an indecipherable language 1,a virus 1,an experimental vehicle 1,a statue 1,a perpetual motion device 1,a supernatural object called [Object of Lore.main] 1,an extinct animal 1,a rare plant 1,a cursed object 1,a monster 1,a borrowed object 1,a rare ancient artifact 1,a disease 1,an experimental weapon 1,a controversial theory 1,a newly discovered memoir 1,a lost literary work 1,outdated technology 1,a critical document 1,a [Doomsday Devices]
 * Objects

1,an ancient technology 1,a Biblical artifact 1,a crystal skull 1,a forbidden tome 1,a legendary artifact 1,a lost book titled “[ArcaneBooks.main]” 1,a mythical artifact 1,a technological wonder 1,a fabled gem 1,a cursed necklace 1,ancient ruins 1,some enigmatic carvings 1,a supernatural object called [Object of Lore.main] 1,a rare plant 1,a cursed object 1,a rare ancient artifact 1,an experimental weapon 1,outdated technology 1,a component that looks to be part of a [Doomsday Devices]
 * Spoiler-Objects

1,The Anti-Nano March 1,The Big Blizzard 1,a Corporate Takeover 1,The Hennepin Riots 1,The Sawyer Rose Incident 1,a Twister
 * Events

1,[Cult.main] 3,[Pulp Villain Organization.physical_minor] 1,[Pulp Villain Organization.mystical_minor] 3,[Pulp Villain Organization.physical_major] 1,[Pulp Villain Organization.mystical_major]
 * Threats

1,A NPC changes his or her allegiance dramatically 1,New Location 1,The adventure’s villain is a henchman of an even greater villain. 1,The supposed plot is a smokescreen for the villainʼs true purpose 1,Events shift, leading to a direct reversal of the PCʼs fortunes. If they are working with the police, they suddenly become implicated in the crime 1,If they are following clues, the trail goes cold. 1,A strange, inexplicable event happens, somehow related to the Fiendish Plot 1,Things change due to an improbable source, not hinted at all previously.
 * Twist

1,[Dice.digit] members of
 * affiliation

1,[Cult.main] 3,[Pulp Villain Organization.physical_minor] 1,[Pulp Villain Organization.mystical_minor] 3,[Pulp Villain Organization.physical_major] 1,[Pulp Villain Organization.mystical_major]
 * Threats1

1,capture 1,catalog 1,chase 1,conceal 1,defeat 1,destroy 1,duplicate 1,escape from 1,escort 1,excavate 1,fight 1,find 1,guard 1,hunt 1,infiltrate 1,investigate 1,observe 1,protect 1,purchase 1,recover 1,save 1,steal 1,study 1,track 1,transport
 * Action-Object

1,accompany 1,assist 1,capture 1,chase 1,conceal 1,defeat 1,destroy 1,duplicate 1,entertain 1,escape from 1,escort 1,fight 1,find 1,guard 1,hunt 1,investigate 1,meet 1,observe 1,protect 1,recover 1,rescue 1,track 1,warn
 * Action-Person1

1,capture 1,catalog 1,conceal 1,defeat 1,destroy 1,duplicate 1,escape from 1,excavate 1,fight 1,find 1,guard 1,infiltrate 1,investigate 1,map 1,observe 1,protect 1,purchase 1,recover 1,save 1,warn
 * Action-Place1

1,an amnesiac police 1,a Buddhist monk 1,a disgraced soldier 1,an eminent scientist 1,a family member 1,a famous artist 1,a former lover 1,a former mentor 1,a former student 1,a language’s last speaker 1,a famous actor 1,a museum curator 1,a mystic 1,a native shaman 1,a noted Egyptologist 1,an outré psychologist 1,a hack writer 1,a respected businessman 1,a rival 1,a voodoo houngan 1,a world leader 1,a dead body 1,a long lost person 1,a passenger 1,a bureaucrat 1,a superior 1,an investigator from HQ 1,a reporter 1,a dying person 1,a person acting strangely 1,an aristocrat 1,an impetuous youth 1,an enemy 1,a double agent 1,an exact look-alike 1,a refugee 1,an asylum seeker 1,a madman 1,a child 1,a dependent 1,an impostor 1,a family 1,an urchin 1,a diplomat 1,an authority on … 1,a potential ally 1,a royal relative 1,a spy 1,a close relative
 * Object-Person

1,n alien 1,n arrogant 1,book-smart 1,brawny 1,brave 1,bumbling 1,chain-smoking 1,clever 1,cocky 1,compassionate 1,conniving 1,corrupt 1,cowardly 1,crazed 1,cunning 1,cynical 1,down on their luck 1,embittered 1,debonair 1,delusional 1,determined 1,disgraced 1,foolhardy 1,foolish 1,foppish 1,forlorn 1,former 1,grim 1,n ingenious 1,hapless 1,hard-drinking 1,hard-eyed 1,humble 1,jaded 1,lovelorn 1,lustful 1,lying 1,mean 1,mighty-thewed 1,misguided 1,mysterious 1,naïve 1,noble 1,notorious 1,optimistic 1,patriotic 1,pious 1,remorseful 1,rough-looking 1,ruthless 1,sharp-witted 1,shellshocked 1,silver-tongued 1,smarmy 1,spunky 1,street-wise 1,tough 1,two-fisted 1,n unflinching 1,wealthy 1,vengeful 1,very rich 1,washed-up 1,well-meaning but dull-witted 1,wise 1,wisecracking 1,young and silly
 * personality

1,ace pilot 1,admiral of the Zeppelin Armada 1,adventurer 1,amateur boxer 1,Amazon queen 1,archaeology professor 1,aviator 1,barbarian 1,barnstormer 1,bartender 1,bootlegger 1,boxer 1,brain in a jar with a robotic body 1,cattle rustler 1,con man 1,crime-fighting master criminal 1,criminal 1,dope runner 1,ex-con 1,ex-cop 1,Egyptologist 1,explorer 1,fighting man of Mars 1,gumshoe 1,gunslinger 1,heiress 1,hustler 1,insurance adjustor 1,inventor 1,jungle lord 1,marine 1,martial-artist 1,mastermind 1,mercenary 1,mechanic 1,merchant seaman 1,millionaire/vigilante 1,mobster 1,movie starlet 1,newspaper delivery boy 1,newspaper reporter 1,oil magnate 1,opera star 1,orphan 1,petty thief 1,private dick 1,philanthropist 1,playboy 1,playwright 1,police officer 1,priest 1,private detective 1,prospector 1,prostitute 1,rocket scientist 1,seductress 1,singing cowboy 1,smuggler 1,soldier 1,soldier of fortune 1,space explorer 1,space ranger 1,spy 1,talking beast 1,two-bit hood 1,vampire hunter 1,zeppelin pilot
 * profession

1,[Found in a crate.main] 1,Bar of Soap 1,Bar of Soap Wrapper 1,Bed 1,Bedsheets 1,Bible 1,Binoculars 1,Bus Ticket 1,Camera 1,Camera Case 1,Chewing Gum 1,Cigarette Butt 1,Clock 1,Coat 1,Coat Hanger 1,Comb 1,Cufflink 1,Deck of Cards 1,Deodorant 1,Desk 1,Desk Chair 1,Dime 1,Dress Shirt 1,Drinking Glasses (X4) 1,Drinking Glass Caps (X4) 1,Fingerprint 1,Flashlight 1,Flask 1,Foot Powder 1,Glasses 1,Glass Eye 1,Half-Dollar 1,Harmonica 1,Ice Bucket 1,Iron 1,Key 1,Kleenex 1,Knife 1,Lamp 1,Letter Opener 1,Lighter 1,Luggage Stand 1,Matchbook 1,Magazine 1,Magnifying Glass 1,Nail Clippers 1,Nail File 1,Newspaper 1,Nickel 1,Notepad 1,Occupant 1,Ointment Powder 1,Pack of Cigarettes 1,Pants 1,Paperclip 1,Pen 1,Pencil 1,Pennies 1,Polaroid 1,Postcard 1,Quarter 1,Rabbit’s Foot 1,Radio 1,Razor 1,Scissors 1,Shaving Brush 1,Shoe 1,Shoe Brush 1,Shoe Polish 1,Shoehorn 1,Shoelace 1,Shot Glass 1,Slide Rule 1,Sock, Left 1,Sock, Right 1,Suitcase 1,Television Set 1,Tie 1,Timetable 1,Toothbrush 1,Tooth Powder 1,Transistor Radio 1,Tray 1,Typewriter 1,Umbrella 1,Unwrapped Soap Bar 1,Wallet 1,Wall Painting 1,Watchbox 1,Wastebasket 1,Wedding Photo 1,Wedding Ring 1,Wristwatch 1,Wedding Ring 1,Wristwatch 1,[Random Tools for Mutant Future.Junk]
 * items