Dungeon World Steadings

{{Cols|1|

Village: [name]
[r][villageprosperity]. [o][villagepopulation]. [d][villagedefenses]. [t][villageothertags]. [t][villageothertags]. [t][villageothertags].

Town: [name]
[r][townprosperity]. [o][townpopulation]. [d][towndefenses]. [t][townothertags]. [t][townothertags]. [t][townothertags]. [t][townothertags].

Keep: [name]
[r][keepprosperity]. [o][keeppopulation]. [d][keepdefenses]. [t][keepothertags]. [t][keepothertags]. [t][keepothertags]. [t][keepothertags].

City: [name]
[r][cityprosperity]. [o][citypopulation]. [d][citydefenses]. [t][cityothertags]. [t][cityothertags]. [t][cityothertags]. [t][cityothertags]. [t][cityothertags]. }}

1,* Defenses:
 * d

1,* Name:
 * n

1,* Population:
 * o

1,* Prosperity:
 * r

1,* Tag:
 * t

1,Arcane: Someone in town can cast arcane spells for a price. This tends to draw more arcane casters, +1 to recruit when you put out word you’re looking for an adept
 * ar

1,Craft: The steading is known for excellence in the listed craft. Items of their chosen craft are more readily available here or of higher quality than found elsewhere
 * cr

1,Divine: There is a major religious presence, maybe a cathedral or monastery. They can heal and maybe even raise the dead for a donation or resolution of a quest. Take +1 to recruit priests here
 * di

1,Dwarven: The steading is significantly or entirely dwarves. Dwarven goods are more common and less expensive than they typically are
 * dw

1,Elven: The steading is significantly or entirely elves. Elven goods are more common and less expensive than they typically are
 * el

1,Enmity: The steading holds a grudge against a nearby steading
 * en

1,Guard: There are armed defenders at all times with a total pool of less than 100 (or equivalent). There is always at least one armed patrol about the steading
 * ga

1,Garrison: There are armed defenders at all times with a total pool of 100–300 (or equivalent). There are multiple armed patrols at all times
 * gr

1,Guild: The listed type of guild has a major presence (and usually a fair amount of influence). If the guild is closely associated with a type of hireling, +1 to recruit that type of hireling
 * gu

1,History: A great [history] once happened here
 * hi

1,Moderate: Most mundane items are available. Some types of skilled laborers
 * mo

1,Need: The steading has an acute or ongoing need for [need]. It sells for considerably more here
 * ne

1,Personage: There’s a notable person who makes their home here. Give them a name and a short note on why they’re notable
 * pe

1,Poor: Only the bare necessities for sale. Weapons are scarce unless the steading is heavily defended or militant. Unskilled labor is readily available
 * po

1,Safe: Outside trouble doesn’t come here until the players bring it. Idyllic and often hidden, if the steading would lose or degrade another beneficial tag get rid of safe instead
 * sa

1,Steady: The population is in line with the current size of the steading. Some slow growth
 * st

1,Watch: There are a few watchers posted who look out for trouble and settle small problems, but their main role is to summon the militia
 * wa

5,grain 4,vegetables 3,timber 3,fish 3,game meat and skins 3,stone 3,tools 2,livestock meat and skins 2,ore 2,cloth 2,herbs 1,fruit 1,metals 1,oil 1,salt 1,spices 1,dye 1,tea leaves 1,wax and honey 1,precious metal 1,gems
 * resources

5,food 3,meat 2,grain 2,cloth 2,tools 2,wood 1,stone 1,metals 1,labor 1,fruit
 * need

1,battle 1,miracle 1,myth 1,romance 1,tragedy
 * history

2,political 2,divine 1,arcane
 * power

10,[po] 5,Dirt: Nothing for sale, nobody has more than they need (and they’re lucky if they have that). Unskilled labor is cheap 2,[mo]
 * villageprosperity

10,[st] 5,Growing: More people than there are buildings 5,Shrinking: The population is less than it once was. Buildings stand empty 2,Exodus: The steading has lost its population and is on the verge of collapse
 * villagepopulation

10,Militia: There are able-bodied men and women with worn weapons ready to be called, but no standing force 5,None: Clubs, torches, farming tools 3,[wa]
 * villagedefenses

10,None 10,Resource: The steading has easy access to [resources]. It is significantly cheaper here 5,[ne] 5,Oath: The steading has sworn an oath of fealty or support to a nearby steading 5,Trade: The steading regularly trades with a nearby steading 3,[pe] 3,Blight: The steading has a recurring problem, usually a type of monster 3,[en] 3,[sa] 2,Lawless: Crime is rampant; authority is weak 2,Religion: The listed deity is revered here 1,[ar] 1,[di] 1,[dw] 1,[el] 1,[hi]
 * villageothertags

10,[mo] 5,Wealthy: Any mundane item can be found for sale. Most kinds of skilled laborers are available, but demand is high for their time 1,[po] 1,Rich: Mundane items and more, if you know where to find them. Specialist labor available, but at high prices
 * townprosperity

10,[st] 5,Growing: More people than there are buildings 5,Shrinking: The population is less than it once was. Buildings stand empty 3,Booming: Resources are stretched thin trying to keep up with the number of people 1,Exodus: The steading has lost its population and is on the verge of collapse
 * townpopulation

10,[wa] 5,[ga] 5,Militia: There are able-bodied men and women with worn weapons ready to be called, but no standing force 3,[gr]
 * towndefenses

10,None 10,Trade: The steading regularly trades with a nearby steading 5,[pe] 5,Craft: The steading is known for excellence in the listed craft. Items of their chosen craft are more readily available here or of higher quality than found elsewhere 5,[en] 5,Market: Everyone comes here to trade. On any given day the available items may be far beyond their prosperity. +1 to supply 5,[ne] 5,Oath: The steading has sworn an oath of fealty or support to a nearby steading 5,Power: The steading holds sway of a [power] nature 5,Resource: The steading has easy access to [resources]. It is significantly cheaper here 3,Exotic: There are goods and services available here that aren’t available anywhere else nearby. List them 3,Lawless: Crime is rampant; authority is weak 1,[ar] 1,[di] 1,[dw] 1,[el] 1,Blight: The steading has a recurring problem, usually a type of monster 1,[gu] 1,[hi] 1,Religion: The listed deity is revered here 1,[sa]
 * townothertags

10,[po] 10,[mo] 1,Dirt: Nothing for sale, nobody has more than they need (and they’re lucky if they have that). Unskilled labor is cheap 1,Wealthy: Any mundane item can be found for sale. Most kinds of skilled laborers are available, but demand is high for their time
 * keepprosperity

10,Shrinking: The population is less than it once was. Buildings stand empty 5,Exodus: The steading has lost its population and is on the verge of collapse 1,[st]
 * keeppopulation

10,[ga] 5,[gr] 1,Battalion: As many as 1,000 armed defenders (or equivalent). The steading has manned maintained defenses as well 1,[wa]
 * keepdefenses

15,[ne] 15,Oath: The steading has sworn an oath of fealty or support to a nearby steading 15,Trade: The steading regularly trades with a nearby steading 5,[ar] 5,[pe] 5,Blight: The steading has a recurring problem, usually a type of monster 5,[en] 5,[gu] 5,[hi] 5,Power: The steading holds sway of a [power] nature 5,[sa] 3,Lawless: Crime is rampant; authority is weak 1,[di] 1,[dw] 1,[el] 1,Craft: The steading is known for excellence in the listed craft. Items of their chosen craft are more readily available here or of higher quality than found elsewhere 1,Exotic: There are goods and services available here that aren’t available anywhere else nearby. List them 1,Market: Everyone comes here to trade. On any given day the available items may be far beyond their prosperity. +1 to supply 1,Religion: The listed deity is revered here 1,Resource: The steading has easy access to [resources]. It is significantly cheaper here
 * keepothertags

10,[mo] 5,Wealthy: Any mundane item can be found for sale. Most kinds of skilled laborers are available, but demand is high for their time 1,[po] 1,Dirt: Nothing for sale, nobody has more than they need (and they’re lucky if they have that). Unskilled labor is cheap 1,Rich: Mundane items and more, if you know where to find them. Specialist labor available, but at high prices
 * cityprosperity

10,Growing: More people than there are buildings 10,[st] 1,Booming: Resources are stretched thin trying to keep up with the number of people 1,Exodus: The steading has lost its population and is on the verge of collapse 1,Shrinking: The population is less than it once was. Buildings stand empty
 * citypopulation

15,[gr] 15,[ga] 10,[wa] 1,Battalion: As many as 1,000 armed defenders (or equivalent). The steading has manned maintained defenses as well 1,Legion: The steading is defended by thousands of armed soldiers (or equivalent). The steading’s defenses are intimidating 1,Militia: There are able-bodied men and women with worn weapons ready to be called, but no standing force 1,None: Clubs, torches, farming tools
 * citydefenses

20,Oath: The steading has sworn an oath of protection and support to most nearby steadings 15,[gu] 15,Market: Everyone comes here to trade. On any given day the available items may be far beyond their prosperity. +1 to supply 10,Power: The steading holds sway of a [power] nature 10,Trade: The steading regularly trades with all nearby steadings 5,[ar] 5,[di] 5,[dw] 5,[el] 5,[pe] 5,Blight: The steading has a recurring problem, usually a type of monster 5,Craft: The steading is known for excellence in the listed craft. Items of their chosen craft are more readily available here or of higher quality than found elsewhere 5,[en] 5,[hi] 5,[ne] 5,Religion: The listed deity is revered here 5,[sa] 3,Exotic: There are goods and services available here that aren’t available anywhere else nearby. List them 1,Lawless: Crime is rampant; authority is weak 1,Resource: The steading has easy access to [resources]. It is significantly cheaper here
 * cityothertags

1,Avonia 1,Barrowbridge 1,Battlemoore 1,Blackstone 1,Brindenburg 1,Bucksburg 1,Castle Daunting 1,Castonshire 1,Cornwood 1,Covaner 1,Crosses 1,Crystal Falls 1,Curland 1,Enfield 1,Ennet Bend 1,Fortress Andwynne 1,Goblinjaw 1,Goldenfield 1,Graybark 1,Hammerford 1,Harrison’s Hold 1,Irongate 1,Mayhill 1,Nook’s Crossing 1,Nulty’s Harbor 1,Pigton 1,Pit 1,Rum River 1,Seawall 1,Settledown 1,Shambles 1,Snowcalm 1,Tanner’s Ford 1,Terminum 1,The Gray Fast 1,Torsea 1,Varlosh
 * name

Made from lists created by Sage LaTorra and Adam Koebel and licensed under the Creative Commons Attribution 3.0 Unported License