Trap Generator

[main]

1,[Trigger] activates a [Mechanism] in order to [Purpose].
 * main

2,A pressure plate [Location] 2,A trip-wire [Location] 2,A rigged container/door/opening [Location] 2,Reducing pressure on [Location] 2,A visual sensor [Location] 1,Heat 1,Light 2,Magnetism [Location] 2,A guard [Location] 2,A natural and permanent danger here 1,A sound sensor [Location] 1,A vibration sensor [Location] 2,A magical sensor, which detects [MagicSense] 2,A timed, repeated trap which goes off arbitrarily [Timer]
 * Trigger

1,alignment, 1,gender, 1,race, 1,hostile intent, 1,magic weapons,
 * MagicSense

1,once every minute 1,once per hour 1,once per day
 * Timer

1,in/on the floor 1,in/on a wall 1,in/on the ceiling 1,in/on a container 1,at the entrance
 * Location

1,[Gravity] 1,[SpringLoaded] 1,[Clockwork] 1,[Hydraulic] 1,[Chemical] 1,[Magical] 1,[Electronic] 1,[Biological] 1,[Arbitrary]
 * Mechanism

1,gravity mechanism
 * Gravity

1,spring-loaded mechanism
 * SpringLoaded

1,clockwork mechanism
 * Clockwork

1,hydraulic mechanism
 * Hydraulic

1,chemical mechanism
 * Chemical

1,magical mechanism
 * Magical

1,electronic mechanism
 * Electronic

1,biological mechanism
 * Biological

1,arbitrary mechanism
 * Arbitrary

1,[Capture] 1,[Impede] 1,[Injure] 1,[DrainResource] 1,[Hazard] 1,[Prank] 1,[Barrier] 1,[Alarm]
 * Purpose

1,capture and hold the victim until they can be dealt with later 1,capture the victim and hold them in place until they expire from natural causes 1,put the victim to sleep 1,paralyze the victim
 * Capture

1,slow the victim down
 * Impede

1,injure the victim
 * Injure

1,drain a character resource
 * DrainResource

1,put a character in jeopardy
 * Hazard

1,prank a character
 * Prank

1,put a new barrier in the way of the character
 * Barrier

1,sound an alarm
 * Alarm