Jacob's Instant Plot Generator

[Plot]

1, Hook of the adventure [Element]. Meat of the adventure [Element]. 1, Personal or Mental Aspect [Element]. Physical Aspect [Element]. 1, The Primary Adventure [Element]. The Surprise [Element].
 * Plot

1,Attack: Players must attack someone or some nefarious group 1,Blackmail: The player characters or someone close to them is being blackmailed 1,Buy: Players need something, and must track it down and get the best deal possible, or they must run an institution or establishment, or budget something they are not used to managing 1,Capture Target: There is one place the players must capture and defend for the greater good 1,Capture: Players must prevent someone else from reaching a certain place within a certain time 1,Capture: Someone needs to be captured or otherwise brought back for whatever reason 1,Change: Players must alter the properties of an object somehow 1,Counterspy: Players must find a spy and foil his attempts 1,Create: Players must fix the reactor, gather the seven stones, etc 1,Cursed: some place is passively cursed or dangerous, and threatens to have the danger realized 1,Defend Target: Players must defend a vital point or risk endangering others 1,Defend: Players are called upon to protect someone in danger 1,Defend: Players must defend a place from invaders 1,Deliver: Players are entrusted with an object and must deliver it 1,Destroy: Players must crush the idol of evil, disable the shield array, etc 1,Disperse: Players must break open the vault and give the money back to the masses, or steal the wizards collection of power amulets and bury them at the four corners of the earth, etc 1,Explore: Players end up in a different place and must explore it and learn more 1,Gather: Players must collect a lot of an object, be it food, or money for a crushing debt 1,Intercept: Players must change the destination of an object, or capture it in transit 1,Invade: Players must invade or attack a place 1,Maintain: Players must stop the properties of an important object from being altered 1,Manhunt: Track someone down 1,Preparation: An army must be raised, a student taught, a purification ceremony, etc 1,Protect: Players must protect something important 1,Race: Players must reach another location within a set time 1,Recent Ruins: some place gets destroyed, and it is up to the players to figure out why 1,Recovery: Someone has been altered in some way. You must bring them back to the Light Side, cure their illness, remove the nanites, etc 1,Rescue: Person or people in trouble, need saving 1,Sanctuary: Players are in a big, bad place and must find a way into a nearby good place to be safe 1,Sell: Players must sell an object, or run a business, or make a living 1,Spy: Players must spy on a person and report back with their findings 1,Steal: Players must steal something important, or otherwise get it out of the wrong hands 1,Stuck: Players are in bad place and must escape it (prison, desert, planet, etc) 1,Treachery: Someone has betrayed the player characters (or will) 1,VIP: Protect someone or somebodies important from something (or themselves) 1,Visitor: Someone different shows up and the players must learn about him/her/it and where it came from
 * Element