Container Trap

This table is a subtable of Treasure Container

a [Treasure Container.container], [main]

1, guarded by contact poison causing [poisoneffect] on the treasure 1, guarded by contact poison causing [poisoneffect] on the container 2, guarded by a poison needle causing [poisoneffect] on the lock 2, guarded by a poison needle causing [poisoneffect] in the handle 2, guarded by poison spring darts that attack with a [tohit] causing [darteffect] in the front 2, guarded by poison spring darts that attack with a [tohit] causing [darteffect] on top 2, guarded by poison spring darts that attack with a [tohit] causing [darteffect] from the inside lid 2, guarded by poison spring darts that attack with a [tohit] causing [darteffect] from the inside bottom 1, guarded by blade scything across the top causing [scythedamage] 1, guarded by [poisonousvermin] 1, guarded by poison gas, causing [poisongaseffect] 1, guarded by a trap door opening into [trapdooreffect] if disturbed 1, guarded by a stone block dropping causing death if a save vs. wands is failed 1, guarded by [magicspelleffect]
 * main

1,1 damage and [poisoneffect] from the poison 1,1-3 damage and [poisoneffect] from the poison 1,1-4 damage and [poisoneffect] from the poison
 * darteffect

1,4d10 damage (save for half) 1,6d10 damage (save for half) 1,8d10 damage (save for half) 1,death (save for life) 1,death (save for 2d10 damage)
 * poisoneffect

6,ThAC0 of 18 (+2) 4,ThAC0 of 16 (+4) 4,ThAC0 of 14 (+6) 2,ThAC0 of 12 (+8) 2,ThAC0 of 10 (+10) 2,ThAC0 of 8 (+12)
 * tohit

1,1 1,1-3 1,1-4 1,1-6 1,1-8 1,2-8 1,1-10 1,1-12 1,2-12 1,2-16 1,3-18 1,4-16 1,3-24 1,2-20
 * scythedamage

1,acidic ants attack (Swarm, AC 6, HP 12, D 1-6 acid sting) 1,bees attack (Swarm, AC 4, HP 6, D 1 + Poison (does 2-16 damage, save for half)) 1,poison beetles attack (Swarm, AC 5, HP 10, D 1-6 acid spray) 1,wasps attack (Swarm, AC 4, HP 8, D 1-4 + Poison (does 3-24 damage, save for half)) 1,poison centipedes attack (Swarm, AC 8, HP 12, D 1 + Poison (Save vs. paralyzation or be paralyzed for 2-8 turns)) 1,scorpions attack (Swarm, AC 6, HP 21, D 1-4 + Poison (Save vs. poison or die)) 1,a deadly spider attacks (AC 4, HP 4, D Poison (Save vs. Poison or die)) 1,a deadly viper attacks (AC 4, HP 6, D 1-4 + Poison (Save vs. Poison or die))
 * poisonousvermin

3,save vs. poison or causes blindness in [gasrange] for [gasduration] 4,save vs. poison or causes fear in [gasrange] for [gasduration] 1,save vs. poison or causes sleep in [gasrange] for [gasduration] 5,save vs. poison or causes weakness in [gasrange] for [gasduration] 1,save vs. poison or causes nausea in [gasrange] for [gasduration] 1,save vs. poison or causes death in [gasrange]
 * poisongaseffect

5,a 5' radius 4,a 10' radius 2,a 20' radius 1,a 30' radius
 * gasrange

3,1-6 turns 3,2-12 turns 2,1-10 hours 1,permanantly
 * gasduration

6,a 10' pit 3,a 20' pit 1,the next dungeon level
 * trapdooreffect

1,Death Symbol (Death if hitpoints are less than 80) 1,Discord Symbol (Save or Attack friends for 2-8 rounds) 1,Fear Symbol (Save at -4 or be Feared) 1,Hopelessness Symbol (save or feel hopeless for 3-12 turns; 25% chance to take no action) 4,Alarm (Immediately make 3 wandering monster checks) 2,Fire Trap(Does 1-4+9 points of damage to all within 5', save for half) 2,Wyvern Watch 2,Blade Barrier (does 8-64 points of damage in s 20' cube) 1,Glyph of Warding (save or blinds) 1,Glyph of Warding (save or lose 1-4 levels) 1,Glyph of Warding (save or take 20 points of damage) 2,Sepia Snake Sigil 2,Explosive Runes (does 6d4+6 points of damage to the reader, save for half)
 * magicspelleffect